So, what should a surfer do to win his heat? The Rules According to the World Surf League WSL , the organization behind professional surf contests, the game plays out according to the following rules: 1. A panel of five judges dissects the surfers' performances; 2.
Heat times may vary between 20 and 35 minutes; 3. A wave is scored on a scale of one to ten, with two decimal places; 4. Surfers lock in their two highest-scoring waves; 5. For each ride, the highest and lowest scores of the five judges are discounted, and the surfer is awarded the average of the remaining three scores; 6. There are no limits to the number of waves that can be ridden; 7.
A perfect heat is when a surfer gets a total score of 20 points; The Criteria Judging surfing is always a subjective verdict. Here's the recipe for winning a heat: 1. Judges analyze the following elements when scoring waves not for Longboard or BWT Events : Commitment and degree of difficulty Innovative and progressive maneuvers Combination of major maneuvers Variety of maneuvers Speed, power and flow Judging scale: [0.
World Surf League. Tours and Competition. Competitor Services Rules and Regulations. WSL is best experienced with Javascript! Make sure to enable it in your browser. Download it for free on the App store. Download it for free on Google Play. Here, we explain what you need to know about surfing to appreciate its Olympic debut at the Tokyo Games. Surfing has its own language, and the first thing you need to know about surfers is that they have a lot of popular phrases to convey their excitement and enthusiasm for a good ride.
Waves are created by the way the swells interact with the bottom contours of the ocean, called the break. Beach breaks — like the Olympic site at Tsurigasaki beach — happen because of sandbars, which can shift over time or due to storms. Point breaks are made against a point of land, such as a jetty. Reef breaks are often further out in the ocean. The technical makeup of a wave is also important oceanography to know. The lip of the wave is the curling part at the top, the face of the wave is the blue water, and the whitewater is the foam that results from the energy of the breaking wave.
Serious surfers also study up on the oceanography and atmospheric data before jumping in the water. By following the guidelines below, judges can accurately determine a score that is fair and precise. Each of the following categories contributes equally to each wave score. The first is committing to the actual wave itself.
Deciding to drop into a large, steep, and aggressive wave will yield a good commitment score. The other is in reference to the degree of commitment and difficulty within the individual maneuvers. A big turn or a hefty air that requires a full degree of willpower to succeed and will gain a higher score.
You can get by with surfing conservatively, but those who really go for it are rewarded with the highest scores. A classic turn or a nice cutback are good moves, but to really score highly, surfers must be creative and perform more innovative maneuvers on a wave.
Choosing to tweak an air or lay back into a carve with a new style will get a higher score than keeping things simple and standard. In order to really achieve a high score, surfers must combine together on a single wave the most essential of the major maneuvers.
The more tricks you can do on a single wave, the better. Similar to the prior category, a wide variety of tricks and turns on a single wave will create a higher point score. A surfer who does six repetitive hacks will score lower than a surfer who chooses to go for a barrel, do a hack, perform a cutback on another section, and end the wave with a big floater. The more power that a surfer can exhibit such as digging deep into the lip and throwing as much water as possible through a hack , the better the score.
The judges must also take into account the type of the wave that is being competed on barreling or playful , the quality of the waves throughout the day, and the overall conditions. When this is done, the five judges present their final number.
The two highest scores and the lowest score of the five judges are all disregarded. The average of the remaining three scores is calculated to determine the final score. As well as looking to achieve the highest possible wave score, surfers must also be cognizant of situations in the water that can result in a deduction of points. Priory is the term that deems who is allowed to catch what waves first.
Priority is defined in the beginning of a heat, and is transferred when a surfer with first priority catches their wave.
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